Author: Ken McKown

Ken is the Editor-in-Chief of this hole in the wall and he loves to troll for the fun of it. He also enjoys long walks through Arkham Asylum and the cool air of Shadow Moses Island. His turn-ons include Mortal Kombat, Metal Gear Solid and StarCraft.

Precision Shot 3 Review

Not ideal for all Move games. With the PlayStation Move, there were bound to be attachments much like Nintendo’s Wii. Considering Sony is pushing the controller for core games, it was no surpris...[Read More]

Killzone 3 Review

The Helghast return for the ultimate Killzone experience. Let’s not beat around the bush here. I was not a fan of the first two Killzone titles. Sure, part two had some truly amazing multi-playe...[Read More]

Two Worlds II

Can you believe they made a sequel? And it’s good! If you listen to our weekly podcast you know that we have probably talked more about Two Worlds than the developers themselves. It became quite...[Read More]

Dead Space 2

In space no one can hear you scream…for more. The horror game genre has become increasingly stagnate over the years. Resident Evil was the original, and while I have loved the later incarnations...[Read More]

LittleBigPlanet 2

Sackboy returns with a slew of new tricks. The first LittleBigPlanet is still one of the most charismatic and innovative games released this generation. With that said the developers at Media Molecule...[Read More]

Transformers: Revenge of the Fallen Decepticons

More than meets the eye. If you took the console version of the recently released Transformers game and split it right down the middle, you would probably have enough to make two smaller games, both c...[Read More]

Transformers: Revenge of the Fallen Autobots

More than meets the eye. If you took the console version of the recently released Transformers game and split it right down the middle, you would probably have enough to make two smaller games, both c...[Read More]

Star Wars Jedi Outcast

Sure we all love a good Star Wars game every now and then, especially when they are good. We take into consideration that it is a universe that is hard to mimic into an interactive experience let alon...[Read More]