Author: Michael Futter

Mike is the Reviews Editor and former Community Manager for this fine, digital establishment. You can find him crawling through dungeons, cruising the galaxy in the Normandy, and geeking it out around a gaming table.

Quantum Conundrum Will Play with Your Mind (Time… and Space)

Tucked away in the Square Enix media lounge was a demo for Quantum Conundrum, a new title from Kim Swift, one of the eight people on the original Portal team. The game is a light-hearted, physics-base...[Read More]

Hitman Absolution Caters to the Assassin in You (Preview)

I had the opportunity to see a developer walkthrough of Hitman: Absolution here at PAX East, and the game is shaping up to be the most flexible and accessible entry in the series. The level we saw tak...[Read More]

Jetpack Joyride Boldly Blasting Off with New Update (Hands On)

When I swung by the Halfbrick booth at PAX, I had the opportunity to get my hands on a big, upcoming update to iOS darling Jetpack Joyride. The simple to play/hard to master title is getting a big ove...[Read More]

Mortal Kombat Vita (Hands On)

The PlayStation Vita is quickly becoming a home for premiere fighting games of every color and creed. WB and Netherrealm aren’t going to let the opportunity for on-the-go fatalities. In my limit...[Read More]

The Witcher 2 is Upon Us (Hands On)

For those that have fallen in love with moral decisions in games, but loathe the instant feedback regarding consequences, The Witcher 2 will be the perfect game. Your decisions, like whether to kill t...[Read More]

Assassin’s Creed III – Grander Scope, Bloodier Kills (Preview)

Oh, Ubisoft, you are such a tease. You know I want to actually get my hands on Assassin’s Creed III. When the PAX East show floor opened up to the media an hour before the public was allowed in,...[Read More]

We Got a Peek Inside the Mind of Lollipop Chainsaw’s Suda 51

When the N4G Podcast team shared our individual top picks for 2011, Shadows of the Damned surprisingly crept up on more than a couple of top 10 rosters. OK… maybe it wasn’t so surprising a...[Read More]

It’s So Hard to Say Goodbye…

Thank you for participating in this Aperture Science computer-aided enrichment activity. Goodbye. One of the things I love about ZTGD is how, no matter how many gaming websites there are out there, th...[Read More]